![]() The story is classic hard-boiled fiction. It's so well handled, carefully paced and so artfully imagined, that Max Payne 2, which is one of the few games to merge these two seemingly close mediums, has become the near flawless embodiment of how to fuse the two the right way. Remedy's hard-boiled shooter brandishes a comic-book cell style of storytelling combined with a deadpan monologue by lead character Max Payne (reminiscent of film noir movies and books of the late '40s and '50s) that sets a distinct tone for the entirety of the game. ![]() Presentation The second in the series, Remedy's Max Payne 2: The Fall of Max Payne brings gamers one of the best told stories in straight action form on any system. Now, if you only own a PlayStation 2 and you love action games (and you dig action games with great stories) get this game or rent it, but be warned, it's inferior to its cousins in every way. Comparing them side by side will hurt your eyes, drop your jaw in disbelief, and make you genuinely wonder what the hell happened. If you own all three systems, just skip the PS2 version. It's a stylish noir story told with an enviable amount of style and panache - and it absolutely teems with intense blasting action. If you own a PC or Xbox, get Max Payne 2: The Fall of Max Payne and have a blast. I'll get into the details soon enough, but let me put it straight to you. After having seen and played the generally excellent PC version, and the near duplicate Xbox version, the PS2 version - while exactly the same in content - suffers from being a tough-to-recommend port. But like I said, I'm writing about the PS2 version, and I'm torn. Though later games in the series have yet to reach the original's level of commercial success, they continue to be celebrated for their engaging plots and magnetic gameplay.In fact, I'd go so far as to say that the Max Payne series is one of my favorite action games on the PC or Xbox, and that's saying a lot. ![]() Additionally, Max Payne is frequently listed among the best PC games of all time by members of the gaming press, like PC Gamer magazine. ![]() Max Payne's story has been widely acclaimed, earning the game a number of awards, including a British Academy of Film and Television Arts (BAFTA) Interactive Entertainment award. This gave the game a unique aesthetic compared to other games on the market, and remains one of the game's most distinct features. Instead of using traditional animated cut-scenes, Max Payne made notable use of gritty comic book illustrations and voice-overs between campaigns. When activated, players can deliver more accurate and deadly blows to opponents. In Max Payne, Bullet Time mode slows time within the game while still allowing players to adjust the camera and aim weapons at a normal speed. Bullet Time allows for the passage of time to slow down so the audience can witness objects that normally move at imperceptible speeds, such as bullets. Max Payne rose to success by being one of the first games to incorporate "Bullet Time" as a fundamental feature of gameplay. This is reflected in the gameplay mechanics, as character health is restored through the use of painkillers. Ironically, though Max begins his journey hunting and condemning drug dealers, his physical and emotional trauma cause him to develop an addiction to alcohol and painkillers. As he seeks out the people responsible for their murder, Max delves into a world of drug dealers, mobsters, and conspiracy. The game follows a New York City police officer, Max Payne, whose life spirals out of control after the death of his wife and child. Developed by Remedy Entertainment in 2001, Max Payne is a third-person shooter franchise that draws inspiration from classic noir crime novels and films.
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